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Card tags find cards by functions. A reference for the card tags can be found in the blog / documentation.
An integrated list will be added in a later version of this page.
Note that the color selector has two modes (the switch is found in the advanced options)
deckcolor (default)
Normally, you can click the colors that your deck has and the cards will match those colors. For example for a WHITE and RED deck, the cards found may be white, red, lands, artifacts (or colorless cards), multicolored and hybrid cards that are white and red (other multicolored cards will not be shown).
MULTI and the empty field will do the same - and search for colorless cards only (MULTI does not have a meaning in this search mode).
This search will use the mana cost of the card.
cardcolor
More strict, as this will look at each card individually and will show it if it is one of the chosen colors.
The empty field will find colorless cards (lands, artifacts).
This search uses a generic color code of the card.
You can chose more than one color by holding the CTRL key.
Performs a text search on the mana cost. For example "WW" finds cards costing "WW", "1WW", "2WWW" and so on.

Specials
0Some cards cost 0, some have no mana cost. This is not the same.
X...finds X in the mana cost.
(W/U)Hybrid is written like this.
(B/P)Phyrexian is written like this.
2(W/B)Umixture of Hybrid and normal mana cost
GU/4WUSplit cards are written like this.
Unusual items are disabled by default:
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Promo cards (PPR)
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If you want to find them, you have to check this box.
The expansions are sorted in release date order, starting with the most recent set. You can type the sets code (usually three letters) to find sets or use the set search to find a set and click on cards to show the cards from that set (going back to this page).
This field may use ranged inputs. The divider is the "-" sign.
usagemeans
3cards with a value of 3
4-cards with a value of 4 or more
5-6cards with a value of 5 or 6
-7cards with a value of up to 7
Note that cards with "*" or "X" in the value will always be found.
These are the current formats. You can find more formats in the formats menu.

Go to All Formats, search for the Format and click on "Cards" to return to this page with the format selected.
Enter the card text or parts of the card text here. For cards not matching the given text, use the unequal selector (found in advanced options).
Mana symbols
{W}Mana costs in card text are written in curly brackets.
{W/U}
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Hybrid and Phyrexian mana costs use a slash.
{T}Tap symbol
{S}, {Q}Snow mana, Untap symbol
Placeholders
CARDNAME
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references the card itself by name
CARDTYPEreferences the card itself by type ("creature" for a card that is a creature or "instant" for a card that is an instant)
NULLfinds cards where the text is empty
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1
Amulet of Quoz (Quozamulett)


Artifact

Remove Amulet of Quoz from your deck before playing if you're not playing for ante. {T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.

IA
SetsIA
RarityR




CMC: 6
Color: Colorless

Tags
alternate win
ante
coinflip
drawback effect restriction
drawback lose game
sacrifice itself
2
Demonic Pact (Dämonischer Pakt)


Enchantment

At the beginning of your upkeep, choose one that hasn't been chosen - ° Demonic Pact deals 4 damage to any target and you gain 4 life. ° Target opponent discards two cards. ° Draw two cards. ° You lose the game.

ORI
SetsORI
RarityMR




CMC: 4
Color: Black

Tags
carddraw 2
damage player 4
discard 2
drawback lose game
lifegain 4
trigger upkeep
3
Final Fortune (Letzte Rettung)


Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

MI6E7E
SetsMIW986E7E
RarityRRRR




CMC: 2
Color: Red

Tags
alternate win
drawback lose game
trigger end of turn
turnstructure turn
4
Forbidden Crypt (Verbotene Krypta)


Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.

MI6E
SetsMI6E
RarityRR




CMC: 5
Color: Black

Tags
alternate win
drawback lose game
regrowth
replace carddraw
replace to graveyard
5
Immortal Coil (Ewige Spirale)


Artifact

{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.

ALA
SetsALA
RarityR




CMC: 4
Color: Black

Tags
carddraw 1
cardfiltering
drawback lose game
prevent damage
scale damage
6
Intervention Pact (Pakt der Einmischung)


Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.

FUT
SetsFUT
RarityR




CMC: 0
Color: White

Tags
drawback lose game
lifegain
prevent damage
scale damage
trigger upkeep
7
Last Chance (Letzte Chance)


Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

POP3ME4
SetsPOP3ME4
RarityRRR




CMC: 2
Color: Red

Tags
alternate win
drawback lose game
trigger end of turn
turnstructure turn
8
Lich


Enchantment

As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game.

1E2E2UME4
Sets1E2E2UME4
RarityRRRR




CMC: 4
Color: Black

Tags
alternate win
carddraw
drawback lifeloss
drawback lose game
replace lifegain
replace lifeloss
sacrifice artifact
sacrifice creature
sacrifice enchantment
sacrifice land
sacrifice planeswalker
trigger leaves play
9
Nefarious Lich (Ruchloser Lich)


Enchantment

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When Nefarious Lich leaves the battlefield, you lose the game.

OD
SetsOD
RarityR




CMC: 4
Color: Black

Tags
alternate win
carddraw
drawback lose game
replace damage
replace lifegain
trigger leaves play
10
Pact of Negation (Pakt der Verneinung)


Instant

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

FUTMMAMPS_AKHMPS_AKHA25
SetsFUTMMAMPS_AKHMPS_AKHA25
RarityRRSpeSpeR




CMC: 0
Color: Blue

Tags
counterspell
drawback lose game
trigger upkeep
11
Pact of the Titan (Pakt mit dem Titanen)


Instant

Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.

FUT
SetsFUT
RarityR




CMC: 0
Color: Red

Tags
drawback lose game
drawback upkeep
token giant
trigger upkeep
12
Phage the Untouchable (Phage die Unberührbare)


Legendary Creature - Avatar Minion (4/4)

When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.

LGN10ECNS
SetsLGN10ECNS
RarityRRMR




CMC: 7
Color: Black

Tags
alternate win
anti-regeneration
drawback lose game
gaze
ninja
trigger deals combat damage
trigger enters the battlefield
13
Slaughter Pact (Pakt des Gemetzels)


Instant

Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.

FUTMMAMPS_AKH
SetsFUTMMAMPS_AKH
RarityRRSpe




CMC: 0
Color: Black

Tags
destroy creature
drawback lose game
removal
trigger upkeep
14
Summoner's Pact (Pakt der Beschwörer)


Instant

Search your library for a green creature card, reveal it, put it into your hand, then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

FUTMMAA25
SetsFUTMMAA25
RarityRRR




CMC: 0
Color: Green

Tags
drawback lose game
tribal G
trigger upkeep
tutor creature
15
Transcendence (Transzendenz)


Enchantment

You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

TOR
SetsTOR
RarityR




CMC: 6
Color: White

Tags
alternate win
drawback lose game
lifegain
trigger lifeloss
16
Warrior's Oath


Sorcery

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

PK
SetsPK
RarityR




CMC: 2
Color: Red

Tags
alternate win
drawback lose game
trigger end of turn
turnstructure turn
found
16
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